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Air-Braking |
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To stand up and assume the open arms position to increase wind drag and reduce speed while skating. |
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Bail |
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When you fall off your board and hit the ground. See also Road Rash. |
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Baltic Birch |
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Baltic Birch is a plywood made from solid birch hardwood, typically from Eastern Europe. It is popular with furniture builders for its high strength, ease of manufacturing, and attractive faces. Deck builders like it for the same reason. Baltic Birch plywood comes in various thicknesses, made from thin plies. 1/4" thick is usually 5 plies. 1/8" thick is usually 3 plies. It is usually sold in 5 foot by 5 foot sheets at lumber yards dealing in finer hardwoods. Home improvement stores do not carry Baltic Birch. |
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Blem |
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A defect in manufacturing, often used to describe a board. Such as I got this sweet deal on a "blem board". |
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Block Pass |
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A pass done by taking a fast, aggressive Inside-Out line. Cutting off the line of the rider being passed and ruining his exit speed, contact may be involved. A practice often considered \"dirty\" outside of Canadian racing. |
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Blunt Slide |
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A stand-up slide where the board is tipped up onto either the nose or tail and the corresponding wheels. Originated by Sergio Yuppie |
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Braking |
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Conserving momentum and slowing down around a cone. |
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Bro Down |
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If you are bro down you are friends with a representative of a company, getting free gear, boards, sticker t-shirts or at least a discount. |
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bushing |
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a barrel-, or cone-shaped piece of rubber in the truck which is deformed in order to make a turn |
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Camber |
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When the board arches lengthwise. Camber is commonly used on slalom and carving boards for a more responsive flex.
describes the arch midpoint on a skateboard deck between the nose and tail (the opposite of a rocker). a variation of which is the \"s-cambre\" where the deck slopes downward past the rear truck (rocker) before arching upward about three quarters towards the nose of the deck. |
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CCMF |
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Central Coasts Mothers Favorites, A central coast crew of good stokers and hard riders. Famous for their outlaw sessions. |
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Check Slide |
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A slide where the board may reach, but does not pass 90 degrees. It usually used to shed speed. a.k.a. Speed Check |
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cockroach |
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a person with a ugly longboarding style |
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Coleman Slide |
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Named for Cliff Coleman, the proponent of the slide bearing his name.
"This slide technique was developed by the legendary Cliff Coleman in the 1970’s out of his determination to safely ride and bomb the hills in and around Berkeley, California. Cliff is currently in his 50’s and is still sliding with style and teaching his techniques to the current generation of skaters around the world. If you ever have the chance to meet him, please thank him for his gift to the skateboard world. I am sure that it has saved countless lives. " |
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Concave |
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The curved rise from the middle of a board towards the outside edges perpendicular to the length of a deck.
Board Construction - a detailed description that includes the measured rise from the lowest point in the middle of the board to the highest point at the widest portion of the board. Concave may be constant, progressive or varied over the length of the board. A full description for construction will include the point(s) from the middle of the board where rise starts, the arc(s) of the rise, the length and portion over which the described curve(s) runs and the transition point(s) where concave meets other elements typically found at the kick(s) of the deck. |
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Coned |
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The state wheels reach when they are worn to the point that the the diameter of the wheel is wider on one side than the other. Often happens to wheels that are drifted and slid to excess. |
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Contour |
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in skateboard building the contour denotes variations in elevation of the skateboard platform. kick (nose and tail), concave, convex (and/or rolled edges), rocker and camber (also cambre) and variations thereof refer to changes in the decks surface elevation and therefore indicative of contour. |
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Convex |
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When the highest point of your board is in the center, and as the board goes towards the edges, it drops down. |
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Crew |
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Any number of riders greater than one who regularly ride together. Crews can grow quickly if the proper amount of stoke and pie is involved. Crews generally participate in a similar discipline and session together on a regular basis. Members are kept in line by a shared love of riding and dislike for not riding. Being schizophrenic does not entitle you to having a crew all by yourself. |
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Davis |
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When you knock out atleast more than one person in the beginning of a race. |
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Drafting |
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Technique used to gain speed. One gets behind the path taken by the other in front. This causes the person in back to gain speed due to the hole in the air that the first person makes. |
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Drift |
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A cornering method in which you slide through the corner to control your speed throughout the turn. |
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Drop Deck |
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A type of board that is low to the ground but raises up at the spot were the trucks are to be mounted. Usually a very sharp rise. |
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Drop Through |
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Speedboard where truck baseplates are mounted through the deck to allow for more stability and a lower ride. Usually cut out for large wheels as the low ride of the board can easily cause wheelbite. |
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Durometer |
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The hardness of the wheel. Measured on the Shore A scale for urethane wheels.
64a: Rubber A/T Wheels
75a: Softest Urethane wheel
78a-92a: Common Longboard wheels
92a-99a: Sliding, Pool, and Park Wheels
101a: A BS Hardness rating used by shortboard companies
74d: Hub duro of some wheels |
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Element |
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Board building elements are specific features of a board that together define the overall characteristics of a deck. Examples of elements are: Kick tails - the length of deck extending from the outside edge of a truck baseplate to the tip of the skateboard. Concave - the downward curvature of the board deck perpendicular to the length of the board Rocker - the downward arc of the board over the length Camber - the upward arc of the board over the length Transition - the point at which elements meet for instance, the point at the outside edges of the deck where the concave flattens out and moves to the kick tail |
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False Start |
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Jumping to an early start. The first time usually followed by good natured laughter, after that it's a bit less funny. |
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Flat Spin |
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Any slide where you board rotates completely around your body. also known as pressure spins. |
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Flat Spot |
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When half of your wheels is flat making you sound like you are riding a skateboard with a two stroke engine. Tends to happen when doing long extended slides perpendicular to the fall line of the hill. |
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Placing a foot on the ground and dragging it to reduce speed, |
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What happens when you step on your wheel while pushing. See also Road Rash. |
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Glue |
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the adhesive used to bond the schedule of laminates during the manufacturing process. variations of pva (polyvinyl acetate) and epoxy (two part) are generally employed for assembling a skateboard deck. |
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Glue UP |
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The process of laminating and pressing Materials together with Glue/epoxy in order to form one solid board. |
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Grey Hair Army |
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Any old person who yells at you for no good reason while you are skating. |
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Grom |
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A young rider or someone new to the sport. |
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Grom |
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A young rider or someone new to the sport. |
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Headwind |
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A wind source that goes uphill; slowing down the racer with wind drag. |
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Heelslide |
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Opposite of \"Toe side\";any manouvering of the board that locates the pivot point at the side of the deck where your heels usually are. A.K.A. Frontside |
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Helmet |
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The thing you should use to keep you from dying when you slap your head on the road. People die all the time from skating related injuries and they don't need to be going that fat. Buy a helmet, wear it and you will skate and live longer. |
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High Slide |
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When your wheels grip the road at and odd angle when you aren\'t expecting it, causing you to topple forward downhill |
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Hodad |
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Someone who owns a longboard but doesn't actually ride. |
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Hot Girl Curse |
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The tendancy for a rider to bail in a most humiliating manner when in front of an attractive girl. |
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Hub |
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The center core of a wheel which seats the bearing. |
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IGSA |
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Gravity-sports.com , The Worlds Sanctioning Body of Gravity Racing.
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Komodo |
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An old school move where you crouch at the nose of your board and hug you knees
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Kook |
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A rider who thinks they are better than they are. A rider who is a danger to themselves and others. |
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Layback |
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With your back hand down you pop your pelvis into the air and force your board perpendicular to the road, flatspotalicious! See also Flat Spot |
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Leathers |
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A protective suit worn by riders to prevent abrasion injurys. Often made of cowhide, usualy contains some sort of internal armor for more safty. mostly appated from motorcycle racing suits. Highly expensive and exclusive Speed board specific suits exist from a couple of makers such as NJK. |
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NBS |
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The infamous Ninja Bomb Squad, a skate crew dedicated to teaching an advancing the warrior nature of skating. |
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Nose Manual Pendulum |
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A pendulum done while doing a nose manual, modded knee pads help greatly. Can be tweaked into a flatspin or 1 footed nose manual pendy. |
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Offset Cone |
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Cones set some distance to the left or right of the centerline of the course. |
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Parachuting |
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When you use a button down shirt (like a flannel, or dress shirt) to catch wind, resulting in a drop in spped |
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Parquetry |
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The use of geometric shapes like squares and triangles that are cut and then re-glued together to create a pattern. |
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Poker Run |
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A poker run is a great way to unite skaters and benefit a good cause. At the start of the poker run all riders hop on their boards, give their donation, and receive their first playing card. Once everyone has received their first card they ride to the second stop where they then receive their second playing card. This pattern continues for the third and fourth stop allowing for an easy evening of cruising with fellow riders. At the fifth stop each rider is given their last card and the opportunity to trade up to 3 cards for 3 new ones, just as in a regular game of poker. Once everyone has had the opportunity to trade out cards the hands are compared. We award shwag to the highest and lowest hand along with fastest time and whatever else we deem appropriate. After all the shwag is distributed it’s time to kick back, eat, and enjoy some live music together.
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Pumping |
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Using the body's strength to accelerate around a turn. |
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Push the Wood |
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The act of riding your longboard around an undefined area.
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Quiver |
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A collection of (usually 3 or more) Longboard skateboards.
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Rail |
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Railing a corner is when you sharply take a corner while maintaining complete traction. |
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Roadrash |
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What results when unprotected flesh meets the quickly passing surface of the street. |
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Robot |
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A person who is very stiff and/or dosnt flow with the board |
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Rocker |
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The opposite of camber. When the board sags down in the middle so it is slightly lower to the ground. Usually only used on cruiser boards. |
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Schlongboard |
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A shortboard that has been modified to accommodate a set of longboard trucks and wheels on the nose and tail. |
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Session |
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Any period of time spent riding a particular terrain or area. It can be scheduled or random. A session tends to be more than one rider. However the intensity of the session is left up to the individual rider. |
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Shinner |
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When your deck attacks your shins with intent to inflict bodily harm, usually a tactic of retribution for not paying attention to edge pressure. |
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Skitching |
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Is the act of hitching a ride on the rear bumper of a car. The skitched vehicle can either be aware of their load or unaware. When the skitcher is discovered by a previously unaware driver, the driver\'s reaction is sometimes negative.
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Skogging |
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SKOGGING is the art of enjoying a \"danciful\" jog or a run while sidewalk-surfing a skateboard both short and preferably long distances on mostly flat terrain surfaces with the main objective: a roll your own exercise, tight rope ride on wheels while one totally transitions/transfers their weight from one side to the other while leg/knee/ankle/foot pushing the skateboard forward in either a straight or curved direction.
# Skogging How-To
# SKateboarding and joGGING = SKOGGING, the definitive name had to be unique and perhaps fishbone-in-the-ear sounding. Very easy to find in all search engines. [grin]
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Slaler |
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Slang for a slalom setup |
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Slidefest |
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The World Championship of downhill sliding sponsored by Gravity Skateboards. |
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Sliding |
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When your deck breaks traction and rotates so that is perpendicular to the fall line of the hill. In trick sliding rotations, manuals and other modifications are made to utilize this aberrant force. |
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Snake |
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To cut into a persons line when they are about to take a run. This is generally done in a humorous way but in the wrong place at the wrong time it can result in a board to the head. |
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Speed Suit |
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An other kind of body suit worn by riders. These suits sacrifice most of the protective qualities of leathers in favor of superior aerodynamics. Made of spandex, very thin leather or idealy a wind impermeable material called Isofilm these suits fit extreamly tightly and conform over the body as to not have any bits sticking out into the air stream.
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Speed Wobbles |
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When you are going down a hill and your board starts to swerve back and forth uncontrolably. Usually followed by a statement unfit for repeating. Can be avoided by carving out of them, tightening your trucks or learning to soften up your legs and knees. |
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Stance |
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The way you ride your deck, often a matter of preference.
Regular: Left foot foreward
Goofy: Right foot foreward
Mongo: Pushing, Braking with the front foot
Can also refer to how you ride your deck, surfstyle, dropknee and a varity of other ways.
When referring to a slide deck it is often used to imply a shoulder width space on the deck. |
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Stinger |
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A string of close-set cones (reminiscent of TS), typically as a break-up for a hybrid course. |
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Stink Bug |
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The act of grabbing the board between ones legs during a heel side corner, with the rear leg standing straight up. The name of the term comes from its look. In such a pose the offending rider looks too be defecating on the ground, or like the attack pose of the insect it takes its name from. |
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String Inlay |
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A thin line of contrasting wood either straight or curved that is usually done with a router and small router bit. |
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Stringer |
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A stringer or stringers are reinforcements that run over the length of a board. Stringers are typically an internal feature however finished boards may be tuned for desired flex by the addition of external stringers. Stringers may be constructed of any material - wood, plastic, metal, composite, and may be constructed in a variety of methods though most commonly by horizontal or vertical lamination of veneer or composite strips. |
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Superman |
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As the name implies a bail in which you attempt to fly, as you may well find out man was not intended to fly. |
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Supernap |
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Mid-slide, you place your head and palms on the ground in a sleep-like position. Invented by Jessica Corchia. |
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Surf |
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To execute a tight corner while standing up, using no hands on the board or the pavement. |
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Tail Slide |
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Any trick where only the tip of the tail of your board is in contact with the ground,usually necessitating a grab to lift the wheels out of play. |
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Tailwind |
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A wind source that goes downhill; speeding up the racer. |
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Template |
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a tool used to trace the outside edge or shape of a skateboard. most often made of a flat material upon which a deck design\'s curvature is cut into. common usage is to have a template of only one side of the deck, by flipping the template over an outline can be obtained with both sides the exact mirror of the other. |
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The PDR Special |
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a one-footed slide variant where you go for a coleman 360 but instead of completing it you would crank your back foot up...way up. |
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The Violator |
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When you bail and one side of your rear has less traction than the other. |
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The Violator |
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When you bail and one side of your rear has less traction than the other. |
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Toe-Block Toe-Stop |
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a device attached to the front of the deck to limit the lateral movement of the front foot on the deck |
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Toeside |
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When you slide going in the direction your toes are pointing. |
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Top Mount |
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When your trucks are mounted so the baseplates are underneath the board. |
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Tuck |
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The positioning of the body, in order to lessen the frontal area of the rider that is exposed to the wind. The rider usually tucks their rear leg's knee behind the forward leg creating somewhat of a "narrow pedastal". The rider's upper body is usually lowered down to the board in some fashion. The rider's hands are either tucked behind the rider's buttocks, out to the side resting on the hip to cut through the air, or in front of the rider's helmet in a prayer-like position to cut through the air. |
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UHMWPE |
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Ultra-high molecular weight polyethylene, used for slide glove pucks.
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Vacuum Lamination |
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also known as vacuum bagging. A vacuum bag is a bag made of strong and resilient material, open at one end, and used to bond or laminate materials. The item to be laminated is placed inside the bag, the open end is sealed, and air is drawn out with a vacuum pump. As a result, uniform pressure approaching one atmosphere is applied to the surfaces of the object inside the bag, holding parts together while the adhesive cures. The entire bag may be placed in a temperature-controlled environment and gently heated to accelerate curing. |
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Wheelbite |
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What happens when wheel meets deck, often the result of wheels too large or trucks too loose. It usually results in a superman style flight threw the air. See also road rash. |
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Wilson |
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A bail where your legs shoot up into the air and you slap the ground full body.
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